Our advice
- Plan for two payments on every item. An unlock you cannot afford to buy right away is just money parked in a menu until the weekly wipe, so unlock in step with your cash, not ahead of it.
- Land is the unlock that feeds the rest of the tree, since settlement level gates the higher tiers. Weapons can wait a little: they spawn as loot and Lenny sells them without a base.
ROB RUN Shipments: How to Unlock New Goods, step by step
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The Shipments button on the H key, shown at a settlement house. In-game screenshot from Steam Community / oHF Press H to open the Shipments tree
Hit H to bring up the tab; the side menu works too when you are at Lenny's Motel, in Looty Bay or out in the desert. Scan the branches and note which entries are locked by settlement level or by jail time before you spend.
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The Plot Owner screen lists what renting a plot opens up. In-game screenshot from Steam Community / ArtComputers Unlock and buy a land plot first
Unlock the land plot title in the tree, then buy it from Lenny's Black Market at the motel, since you have no base yet. Several players put it at about 50,000 to unlock and 100,000 to buy.
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Illustration, not the in-game view: an unlock only makes an item available; you still buy it on the Black Market. Illustration by RobRunGame.app Buy what you unlocked on the Black Market
Open the Black Market at Lenny's counter or on the laptop at your base and pay the purchase price. The unlock only gives you the right to buy, and the purchase usually costs more.
Where people get stuck
Paying for an unlock and expecting the item
The unlock is only a blueprint. Go to the Black Market at Lenny's or your base to buy the item, and keep cash aside for that second, larger payment.
A branch shows as under investigation
That section is gated by prison years, which players call authority, not by cash. Serve the required time first, then come back to the tree.
Spending the whole starting loan on unlocks
One player spent all of it on unlocks and then struggled to earn it back. Unlock only what you can also pay for on the Black Market soon after.
What are Shipments in ROB RUN?
Shipments is the menu that decides what you are allowed to buy. Kefir (Kefir Games) describes the tab in its support center as the place where new items get unlocked, with some entries gated behind the level of the settlement your base sits in and others behind jail time. An October 16 developer post, written before launch, made the same point from the other side: which criminal contacts and goods you can reach depends on the level of your home territory.
Two players describe each unlock as a blueprint. Owning the blueprint means the Black Market will sell you that item; it does not hand it over. A single player guide sorts the tree into four branches:
| Branch | Entries the guide names |
|---|---|
| Equipment | Meds, plates |
| Document | Land plot |
| Vehicle | None named |
| Weapon | An AK line |
One naming trap: in the November 4 patch notes, “shipments” are the crates you carry, dismantle or sell. That patch made dismantling and selling them pay much better, but lowered drop rates and made dismantling slower. That separate system is covered in our ROB RUN cargo guide.
How do you open the Shipments tree?
The quickest way is the H key. The support center also lists a side menu that opens the same tab while you are in the desert, at Lenny’s Motel or in Looty Bay. One player confirms the H shortcut and calls the screen the skill tree.
Since it opens at the motel and in the desert, you can plan unlocks before you own land.
Is unlocking the same as buying?
No. Several players report that you pay twice: once in the tree to unlock the item, and again at the Black Market to own it. Two of them add that the second price is higher than the first, and one says it is usually double.
Where you make that second payment depends on whether you have a base yet:
- No base: Lenny at the motel. Three players say this is also where the land plot title is bought.
- With a base: the Black Market in your base. Kefir’s support center names the laptop there as the counter.
Land can also block the purchase. Two players say a car from the tree cannot be bought until you have a house or land, and one of them says guns and upgrades work the same way. That is not universal: another player buys the starter pistol from Lenny with no land at all, and the official weapons answer says Lenny sells guns.
Paid cosmetics do not skip this. One player says premium cars only change the look. The vehicle still has to be unlocked in the progression tree and bought before you can drive it.
What do unlocks require?
Cash is only the first gate. Three others decide what shows up for you:
- Settlement level. Two players say higher-tier land opens the next level of the tree. In an October 28 post, before launch, Kefir said renting land makes you a settlement resident and opens Shipments that motel dwellers cannot unlock. The November 4 patch notes changed Tier 1 rent afterward, so read that post with the newer rules in mind.
- Jail time. Players say some sections appear as “under investigation” until you have served a set number of prison years, which they call authority. Our ROB RUN prison guide covers how that time adds up. One player says whatever went into purchases and upgrades boosts the authority awarded once you surrender to the Feds and start a fresh character.
- Documents. Higher districts mean paperwork: for level 2 and 3, the support center says you buy special documents on the Black Market before taking a plot. After the November 4 patch, even Tier 1 is paid in documents rather than cash, for buying a settlement as well as renting land.
One player says every character starts in a level one district, then either buys a settlement or rents in one that already has people. Kefir’s rule is that an ownerless settlement cannot host a base; pick an empty plot in an owned one and pay at its sign. One player quotes the tree entries. The land plot entry rents you a plot in a level one district settlement and grants new items. The settlement entry buys the whole settlement, gives the owner a free plot, and lets them rent plots out and collect taxes. Our ROB RUN land plot title guide walks through renting.
Base furniture sits in the tree as well. One player says the money laundering desk has to be unlocked before your base can have one.
What do common unlocks cost?
These are player-reported prices as of November 11, 2026. Early Access numbers move, and the November 4 patch raised the unlock and purchase cost of some Tier 2 and Tier 3 items.
| Item | Unlock | Buy |
|---|---|---|
| Land plot title | About 50,000 | 100,000 |
| First car upgrade | 50k | 200k |
| Laundering desk | Required | No price reported |
The land plot figures come from three players and the car figures from two. The patch notes moved Tier 1 rent from cash to documents. That does not clash with the player prices, because players say the document itself, the title or permit, is bought with cash.
Gun prices live on the ROB RUN best guns page.
What should you unlock first?
Kefir has not published an order. Player guides suggest putting land near the front, though they differ on what comes before it:
- One guide’s wipe-start order: meds and plates, then the land plot, then the van, then the tier 1 AK.
- Another guide says the very first thing to unlock and buy is a rented plot.
- One player listed early unlocks as the AK, armor, a pouch and meds, plus a van.
The reason one guide gives for early land: the plot comes with your first trailer, which can hold items, while the motel stores cash only.
One player received a loan at the start, put all of it into unlocks, and then struggled to earn it back. Unlock what you can also buy soon, and leave room for the second payment.
What happens to Shipments at the wipe?
Treat every unlock as good for one week. The support center says the Federal Raid clears all plots, bases, weapons and cash every seven days and turns them into jail time and authority. Shipments unlocks are absent from the official carry-over list, which keeps account items such as your name and settings.
Two players report that the wipe resets the upgrade tree together with house, car, cash and inventory, and one of them says only authority carries over. The official list names more survivors than authority alone. Neither side says unlocks survive.
Jail time is the one piece of this progress that the official list keeps. One player planned to serve about 20 years to reach the next tattoo and weapon unlock.
ROB RUN Shipments: How to Unlock New Goods: FAQ
How do you unlock new goods in ROB RUN?
Open the Shipments tab with H, pay to unlock the item, then buy it on the Black Market from Lenny or at your base. Some entries also need a base in a higher-level settlement or a set amount of jail time.
What are blueprints in ROB RUN?
A blueprint is what an unlock in the Shipments tree gives you. Two players say it is permission to buy that item on the Black Market, not the item itself, so a second payment always follows.
Do Shipments reset at the wipe in ROB RUN?
Two players say the weekly wipe resets the tree along with house, car, cash and inventory. The official carry-over list (cosmetics, name, tutorial progress, settings, jail time) does not include Shipments unlocks.
Where do you buy items after unlocking them in ROB RUN?
On the Black Market. Before you have land, that means Lenny at the motel. Once you have a base, its laptop works as a second Black Market counter.
How much does the land plot cost in ROB RUN?
Players quote about 50,000 to unlock the land plot title and 100,000 to buy it, as of November 11, 2026. Renting a Tier 1 plot has been paid in documents, not cash, since the November 4 patch.
Why are some Shipments under investigation in ROB RUN?
Those sections need a set number of prison years, which players call authority. Money does not open them; time served does.
Do premium cars skip the Shipments unlock in ROB RUN?
One player says no. A bought premium car is only a cosmetic, and the vehicle still has to be unlocked in the tree and bought before you can use it.