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ROB RUN · Guide

ROB RUN Beginners Guide

Escape prison, pick a fresh server, rent a car at Lenny's, scout the city as a civilian, then take $5,000 to the bank.

Checked for the Nov 9 update Updated

Our advice

  • Spend the first money on light armor, the pouch and a bag before any gun. Two community guides rank them that way, and we agree: early on you want to survive fights and carry more home, not win shootouts.
  • Leave the $1,000,000 debt to Lenny for later. Paying it off mainly gets you an outfit, while a land plot title, armor and a bigger bag change how your first week goes.

ROB RUN Beginners Guide, step by step

  1. A tattooed prisoner in an orange jumpsuit talking through cell bars in the opening prison scene
    New characters start in prison. Russian-language client, cropped. In-game screenshot from Steam Community / Dubolomsky

    Leave prison and pick a fresh server

    Every new character begins behind bars with one year of jail time. Design your look, get the starter tattoo, then follow the marker out; the escape opens server selection. Choose a server that opened recently and is still quiet. Kefir (Kefir Games) says patrol cops on a fresh server carry only pistols, with better gear arriving as the server ages. Playing with a friend? Two guides advise finding their server ID while you are still inside.

  2. Black market menu with tabs for gear, vehicles and construction and a grid of weapons for sale
    The black market screen, shown on the official ROB RUN Steam page. Image: Kefir Games (Steam store page)

    Set up at Lenny's Motel

    You come out at Lenny's Motel, the one place where nobody can kill you or take what you carry. Talk to Lenny, then rent your starter car at a yellow Parking terminal outside. Until you open a bank account, Lenny's Cash Stash holds your cash; guides disagree on its cap, $125,000 or $150,000. The Black Market here sells weapons, ammo, armor, healing and bags. You also start $1,000,000 in debt to Lenny, but it can wait.

  3. Illustration of a black duffel bag on a sidewalk at dusk beside a paper map and a cheap phone
    Illustration, not the in-game view: a bag of loot is only money once you sell it. Illustration by RobRunGame.app

    Do your first job and sell the loot

    Drive in as a civilian and note where the bank, the fence vans and the two bridge exits sit. For the job, pick a quiet house, hide the car nearby, break the alarm box and mask up out of sight. Fences show as a dollar sign on the map and only deal with criminals, so sell with the mask on and grab the cash pile right away.

  4. A player in a yellow jumpsuit standing in front of a trailer home with a car parked under a shade
    An early base: one trailer parked on a rented plot. Cropped. In-game screenshot from Steam Community / zerov

    Buy your first land plot

    A base starts with a Tier 1 land plot title. Unlock it, buy it as a second step, carry it to an empty plot in a level one settlement and hand it in at the For Rent sign. You get a trailer with a Black Market laptop and a laundering desk. Settlements are PvP zones, and a player who kills you on the way can take the title.

Where people get stuck

Unlocking the land plot title and expecting a base

The unlock only opens the title for purchase. Buy the document too, walk it to a free plot in a level one settlement and use it at the For Rent sign.

Getting jumped at the fence with a full bag

Leave town, return as a civilian, check the bushes and bins near the sell point, then mask up only to sell. Pick up each cash pile the moment it drops.

Losing the trunk when you summon your car

A single guide warns that summoning the car makes anything left in the trunk vanish, and the game shows a warning first. Empty the trunk before you call the car.

What to do first in ROB RUN

ROB RUN is a free-to-play crime sandbox from Kefir (Kefir Games), out in Steam Early Access since November 4, 2026. The cops and criminals you meet in Looty Bay are all real people, so the first hour is about keeping your things. This page draws on Kefir’s posts and on player guides, as of November 9, 2026. For the wider picture, start with our ROB RUN game overview.

A sensible first-day order:

  1. Break out of your cell, then choose a server that opened recently.
  2. Get your car and your bearings at Lenny’s Motel.
  3. Scout the city as a civilian, then do one small job.
  4. Save toward a Tier 1 land plot title.

In its November 4 announcement, Kefir scheduled at least one fresh server per region each day: EU at 5 PM UTC, East US at 8 PM ET. Patrol cops on a fresh server carry only pistols until it ages; one guide puts that window at 30 minutes, while Kefir gives no time. Several players add that plots on older servers fill within hours to days. Our ROB RUN server status page tracks outages and restarts.

Playing with a friend? Settle it in prison. Servers are called states and you both need the same one, so two players suggest searching for the friend’s server ID before you break out. Switching later means surrendering to the feds, which two other guides say costs your money and property.

Civilian, criminal or cop

Several players describe the start: you enter Looty Bay as a civilian with a white name, and holding F puts the mask on and turns the name red. Two of them add that you stay a criminal until you drive out of the city and back in.

  • Civilian. The only status that can open a bank account. You can also search bins for small change.
  • Criminal. Needed to sell at a fence. Two players warn against masking up in public; do it out of sight, in your car for example.
  • Cop. When a slot is free, the officer at the Looty Bay Police Station signs you up for a shift. Our ROB RUN cop guide covers it.

No role makes you safe outside Lenny’s Motel. Players warn that your own plot, the settlements and the sales centers are all open PvP.

What you lose when you die or get arrested

Players describe four cases:

Situation What you lose
Civilian killed in the city Nothing
Criminal killed by a player Inventory, bag and worn gear
Arrested by a cop Bag contents; equipped gear stays
Killed on a police shift No personal items; new kit

The criminal row rests on two sources; the others have three or more. Sources do not fully agree on where civilian safety ends. One player says the desert outside the city has no protection at all, so anyone who dies there loses everything. Until more guides weigh in, treat the open road as criminal rules.

That makes surrender a real option when a cop corners you. Giving up costs the bag but keeps your weapons and armor; losing a gunfight as a criminal costs all of it. Money in a bank account plays by other rules: according to the support center, nobody can steal it, but that protection only lasts until the next wipe.

Your first robbery and where to sell

On your first lap, stay a civilian and find the bank, the fence vans and the two bridge exits.

Several players point new robbers to remote houses, away from groups and cops. Their routine for a clean job:

  • Hide the getaway car, not at the front door.
  • Break the alarm box outside so smashing things inside alerts nobody.
  • Shoot the cameras and keep staff at gunpoint (two sources).
  • Use Black Market lockpicks to open back doors quietly.

Per two guides, an alarm countdown means a camera saw you, so start leaving. Cops track you only by sight, so hide in bushes or bins, and keep a second route because police can block bridges.

Notoriety rises with each crime on one trip and improves loot and prices. Still, two players say to leave after one good job, since a full bag on a dead body earns nothing.

Selling is the riskiest moment. Others camp the sell points, players warn, so check the bushes and bins first. Two suggest leaving, returning as a civilian to scout, and masking up only to sell. Grab the cash pile the moment the deal ends. Before selling, check the suspicious door at Lenny’s, a barter station for heist tools such as drills. Saving and laundering are in our ROB RUN money guide.

Your first land plot and base

A character with a duffel bag looking at a plot plan table in front of a house under construction
Planning a base on a land plot, from the official ROB RUN Steam page. Image: Kefir Games (Steam store page)

A base needs a Tier 1 land plot title, and its price moved during week one. Player guides from early November give one pair of numbers, later ones another; one player tied the rise to a November 6 patch.

Guide dates Unlock Buy
November 4 and 5 $25,000 $75,000
November 8 and 9 $50,000 $100,000

Several players flag the same mistake: the unlock only lets you buy the title. Buy the document, carry it to a free plot in a level one settlement, and use it at the For Rent sign. Two write-ups add that whoever kills you on the way can take it.

The trailer includes a Black Market laptop and a laundering desk. Early upgrades players suggest:

  • A fence around the trailer.
  • Fuses on the main door; an electronic fuse forces raiders to bring a diffuser.
  • Closing the gate and door each time you leave.

Two players say a move to a tier two plot keeps your house, fence, workbenches and storage. The weekly federal raid still takes it all; per Kefir’s support center, your cash, weapons, base and plot are cleared once every seven days. Our ROB RUN wipe guide lists what carries over.

Playing ROB RUN solo

Yes, and the game pays you for it. Players report a 35% bonus for solo sellers at the fence over squads. Sources split on the notoriety that comes with it: one says solo players show level four, another says level three is the default.

Several guides say quiet targets suit a solo player. One names Lauren Hills, an estate of about five houses, as a lower-risk start because police focus on big stores. Another single source suggests parking in a house’s garage and closing the gate before clearing it.

Do not rush the next settlement tier. One solo player was raided twice in two hours after moving up. For company later, two sources say a party cannot form while either of you is inside Looty Bay.

Logging out safely

A weathered Lenny's Motel roadside sign with an arrow, next to a desert road at sunset
The roadside sign for Lenny's Motel. Cropped. In-game screenshot from Steam Community / Babajuk

Several guides advise logging out at Lenny’s Motel rather than at your base, with everything worth keeping in your inventory. One player explains why: your character stays in the world for about three minutes after you quit, possibly up to 10, so a base logout can still get you killed.

Close your gate and door before you go, and keep loot out of parked cars; one player notes that lockpicks open other players’ trunks.

ROB RUN Beginners Guide: FAQ

What should you do first in ROB RUN?

Escape the prison, pick a recently opened server, rent your starter car at Lenny's Motel, and scout Looty Bay as a civilian. Then open a bank account by bringing $5,000 in cash to the Looty Bay Bank.

Can you play ROB RUN solo?

Yes. Players report a 35% bonus for solo sellers at the fence compared with squads. Quiet targets such as houses suit a solo player better than big stores.

What do you lose when you die or get arrested in ROB RUN?

A civilian killed in the city keeps everything. A criminal killed by another player drops it all, worn gear included. An arrest takes the bag but leaves equipped weapons and armor. Cops lose no personal items.

What are the best beginner tips for ROB RUN?

Scout as a civilian before your first robbery, spend early cash on armor, the pouch and a bag, leave town after one good job, and log out at Lenny's Motel instead of your base.

How much does the first land plot cost in ROB RUN?

Guides from November 4 and 5 list $25,000 to unlock the Tier 1 title and $75,000 to buy it. Guides from November 8 and 9, after the November 6 changes, list $50,000 and $100,000.

When do fresh ROB RUN servers open?

Kefir's November 4 schedule promised at least one fresh server per region each day: EU at 5 PM UTC and East US at 8 PM ET, with extra servers opening automatically when needed.

How do you join a friend on another ROB RUN server?

Go back to prison first. Kefir's support center says Surrender to Feds, found under Prison on the global map, lets you pick the friend's server from inside; then resend the party invite. Two write-ups add that surrendering costs your money and property.

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